Monday, September 19, 2011

Clean Your Ears

Here is a piece of advice from decades past to assist you in your listening reflections:


The best way to increase your listening skills is to do some “ear cleaning.” Canadian environmentalist, composer, writer and educator R. Murray Schafer created ear cleaning exercises in the 1970s to help people get in touch with their audio environments and raise their awareness to the dangers of noise pollution. Today, there are many ear cleaning activities to get your ears tuned up and in tip-top shape!
Try some of these activities:


Wednesday, September 14, 2011

40 Noises That Built Pop

Posted in Word Magazine by Rhodri Marsden on 9 July 2011 - 8:51am.

"Modern technology has made it incredibly easy to emulate the sound of a rock band. Plug the right guitar into the right amplifier and you're already on your way to sounding like Kurt Cobain. In fact, you don't even need the amplifier. Just plug the guitar into a computer and choose the "Kurt Cobain" setting on your favourite music software. Almost every sound in rock and pop history that's caused your ears to prick up, or your eyebrows to raise, has been sampled or digitally reconstructed for our music-making convenience. But these sounds all started somewhere; a musician or a producer made a noise - often by mistake - and someone in the studio piped up and said, "Hey! Actually, that sounds quite good!" And so the palette of rock and pop music was formed - a series of happy accidents, developed, refined and combined, mixed down and presented to us. Here are some of the most distinctive and, in no particular order, the records that best showcase them."

1) Piano Glissando - Jerry Lee Lewis: Whole Lotta Shakin' Goin' On (1957)



2) Power Chord - The Kinks: You Really Got Me (1964)



3) Hammond Organ & Leslie Speaker - Booker T & the MGs: Hip Hug-Her (1967)



4) Fretless Bass - Japan: Talking Drum (1981) 



5) Theremin - The Beach Boys: Good Vibrations (1966)



6) Guitar Feedback - Gang Of Four: Anthrax (1981) 



7) Mellotron Flute - The Beatles: Strawberry Fields Forever (1967)



8) Palm Mute Guitar - Billy Bragg: A New England (1983)



9) Reverse Tape - Yes: Roundabout (1971)



10) Slap Bass - Stanley Clarke: Lopsy Lu (1974)



Look here for descriptions of these techniques & recordings in addition to the other 30 noises.

Anamanaguchi: The Band That Plays Nintendo


Anamanaguchi is a punk band that's part of an underground music scene known as "chiptune," an emerging form of electronic music that creates a layered sound from limited technology: video-game systems from the '80s. The group's music got its name because it combines the sound chips of old Nintendos and Game Boys with the guitars and drums of rock; it uses software designed for writing songs, then installs those songs on chips into old game machines. On stage, its members play traditional instruments like guitars and drums along with the video-game console, chirping a digital melody.
"Eight-bit music and working with it is pretty much like the punk-rock world of electronic music," says Peter Berkman, who composes and programs most of the songs and also plays guitar in the band. When he says "8-bit," he's talking about the low-tech quality of the music and the video games from which it came. "It's taking something that's superorchestrated, like most of the electronic music you hear today, and breaking it down to its most basic principles."
Berkman says that even though it's a challenge to create music that can fill a club using the small "sound palette" of an old Nintendo game system, those sounds have the power to evoke a Technicolor world.
"Whenever you use those 8-bit sounds," Berkman says, "you associate them with these fantasy places, and that aesthetic of these worlds that exist nowhere else but your imagination is tapped in supereasily by using these sounds that were considered for a long time to be off-limits to artists."
Anamanaguchi's music grew out of video games, and its members were asked to create the soundtrack for one — their song "Leave the Past Behind" was featured in last summer's video game Scott Pilgrim vs. the World.
Drummer Luke Silas says he doesn't want Anamanaguchi to be simplistically stereotyped as a "video-game band."
"It is an instrument the same way that someone would use a guitar for a million, billion purposes," he says. "It has nothing to do with genre. It's a medium."